HELLO!
I'M VIC
I AM A UI/UX DESIGNER
V
Welcome to my portfolio! I'm Vic Zhang, a passionate UI/UX designer, video editor, and animator. With a keen eye for detail and a creative approach to problem-solving, I strive to create engaging and user-friendly designs. Explore my work and see how I blend creativity and functionality to deliver exceptional user experiences.
01 PROFESSIONAL
MY SKILLS IN SOFTWARE
UI/UX DESIGN
PHOTOSHOP
Premiere Pro
After Effects
3D Max
Unity
ILLUSTRATOR
WEB DEVELOPMENT
C# & Python
Midjourney & GPT 4o
Ai software
95%
90%
85%
80%
80%
85%
80%
75%
70%
95%
02 PORTFOLIO
MY LATEST WORK. SEE MORE >
03 Experience
2018.11 - 2021.6
Asia Pacific Institute of Information Technology (APU)
Bachelor of Science in Multimedia Technology
Second Class Honours First Division
CGPA 3.2 / 4
2019.12 - 2020.3
Da Hai Xing Chen Culture & Media Co.
Cooperate with the team to carry out product promotional video shooting and editing, as well as responsible for the company's self-media platform operation, during the period of employment for the company's multiple products in the jittery platform to create several million views of the video
Responsible for video Editing and self - media platform operation at the company
2023.7 - 2023.11
Tin sheds Gallery Interactive Exhibition Programme
In response to Tin Sheds Gallery's lack of publicity and low footfall, and to provide a direction for the gallery's future development, our team has developed an interactive exhibition in response to the future trends of the environmental crisis, which has been realized through a high degree of human-computer interaction, contextual research, and speculative design.
Responsible for all the mobile app design of the project, project space model building, and producing high quality rendered promotional video of the final project
2023.7 - 2023.11
VR Chinese Character Maze Game Project
An immersive VR Chinese character learning game designed for young native English speakers, the app was created by Unity and optimised to work for the Meta Quest 2 platform. The game offers a journey through a labyrinth based on the design of Chinese characters, which are shaped like Chinese characters. The application combines education and entertainment to guide the user through the Chinese characters and the meaning of hieroglyphics.
Responsible for the design of VR scene interaction functions in Unity, and conducting in-depth competitive analysis and user testing
2024.2 - 2024.5
Unpatrolled Beach Safety Program for Surf Life Saving Australia
Our app "Beach Camp" is designed to make beach safety education engaging and community-driven. Utilizing AR technology and real-time data, it provides users with interactive experiences and up-to-date beach conditions, promoting beach safety through gamification.
As lead designer for Beach Camp, I was responsible for the overall user experience and interface design.
2022.11 - Current
University of Sydney (USYD)
Master of Interaction Design and Electronic Arts
Current CGPA 6.1 / 7